2024-25 · Playoffs · 2025-05-08
Golden State Warriors vs Minnesota Timberwolves: game details
Original box score ↗What stood out
Game recap
Golden State Warriors vs. Minnesota Timberwolves, final score and player totals.
FTGame overview
GSW's scoring lead
Jonathan Kuminga led GSW with 18 points.
MIN's scoring lead
Julius Randle led MIN with 24 points.
MIN wins by 24
MIN won 117–93.
Source & methodology
This summary uses the recorded final score and player box score. It does not infer the order of possessions.
Original box score ↗19MIN15PTS6REB1AST
- FG
- 6/6
- FT
- 3/5
- STL
- 1
- BLK
- 1
- TO
- 1
- Overall
- 37.39
- Offense
- 34.11
- Defense
- 3.28
33MIN24PTS7REB11AST
- FG
- 10/17
- FT
- 3/3
- STL
- 0
- BLK
- 0
- TO
- 2
- Overall
- 34.18
- Offense
- 33.75
- Defense
- 0.44
34MIN20PTS9REB5AST
- FG
- 6/13
- FT
- 6/8
- STL
- 3
- BLK
- 1
- TO
- 1
- Overall
- 29.65
- Offense
- 21.18
- Defense
- 8.47
26MIN20PTS2REB3AST
- FG
- 7/13
- FT
- 2/2
- STL
- 0
- BLK
- 1
- TO
- 1
- Overall
- 27.51
- Offense
- 28.62
- Defense
- -1.11
33MIN16PTS2REB0AST
- FG
- 7/10
- FT
- 1/2
- STL
- 3
- BLK
- 3
- TO
- 1
- Overall
- 23.42
- Offense
- 16.15
- Defense
- 7.27
26MIN18PTS5REB1AST
- FG
- 8/11
- FT
- 1/4
- STL
- 0
- BLK
- 0
- TO
- 2
- Overall
- 23.08
- Offense
- 21.60
- Defense
- 1.48
33MIN11PTS6REB6AST
- FG
- 4/9
- FT
- 2/2
- STL
- 2
- BLK
- 0
- TO
- 2
- Overall
- 19.05
- Offense
- 14.40
- Defense
- 4.65
34MIN17PTS7REB4AST
- FG
- 6/13
- FT
- 3/5
- STL
- 1
- BLK
- 0
- TO
- 2
- Overall
- 18.92
- Offense
- 16.52
- Defense
- 2.40
30MIN11PTS3REB5AST
- FG
- 4/10
- FT
- 0/0
- STL
- 1
- BLK
- 0
- TO
- 0
- Overall
- 15.68
- Offense
- 14.56
- Defense
- 1.12
26MIN9PTS3REB5AST
- FG
- 3/9
- FT
- 0/0
- STL
- 1
- BLK
- 0
- TO
- 2
- Overall
- 13.48
- Offense
- 13.85
- Defense
- -0.37
29MIN15PTS3REB1AST
- FG
- 5/14
- FT
- 1/1
- STL
- 1
- BLK
- 0
- TO
- 2
- Overall
- 12.25
- Offense
- 10.92
- Defense
- 1.32
17MIN6PTS2REB2AST
- FG
- 2/5
- FT
- 0/1
- STL
- 0
- BLK
- 0
- TO
- 1
- Overall
- 12.14
- Offense
- 11.29
- Defense
- 0.85
29MIN9PTS4REB5AST
- FG
- 3/10
- FT
- 2/2
- STL
- 1
- BLK
- 1
- TO
- 2
- Overall
- 11.92
- Offense
- 7.78
- Defense
- 4.14
11MIN0PTS1REB0AST
- FG
- 0/2
- FT
- 0/0
- STL
- 1
- BLK
- 0
- TO
- 0
- Overall
- 1.31
- Offense
- -3.05
- Defense
- 4.36
27MIN5PTS9REB0AST
- FG
- 2/4
- FT
- 1/4
- STL
- 0
- BLK
- 0
- TO
- 3
- Overall
- 1.24
- Offense
- -0.36
- Defense
- 1.60
16MIN3PTS2REB1AST
- FG
- 0/5
- FT
- 3/4
- STL
- 0
- BLK
- 0
- TO
- 1
- Overall
- -4.20
- Offense
- -3.60
- Defense
- -0.60
14MIN0PTS2REB1AST
- FG
- 0/2
- FT
- 0/0
- STL
- 0
- BLK
- 0
- TO
- 1
- Overall
- -6.51
- Offense
- -5.83
- Defense
- -0.69
| Trend | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| #1 | — | 19 | 15 | 6 | 1 | 1 | 1 | 1 | … | 37.39 | 34.11 | 3.28 | |
| #2 | — | 33 | 24 | 7 | 11 | 0 | 0 | 2 | … | 34.18 | 33.75 | 0.44 | |
| #3 | — | 34 | 20 | 9 | 5 | 3 | 1 | 1 | … | 29.65 | 21.18 | 8.47 | |
| #4 | — | 26 | 20 | 2 | 3 | 0 | 1 | 1 | … | 27.51 | 28.62 | -1.11 | |
| #5 | — | 33 | 16 | 2 | 0 | 3 | 3 | 1 | … | 23.42 | 16.15 | 7.27 | |
| #6 | — | 26 | 18 | 5 | 1 | 0 | 0 | 2 | … | 23.08 | 21.60 | 1.48 | |
| #7 | — | 33 | 11 | 6 | 6 | 2 | 0 | 2 | … | 19.05 | 14.40 | 4.65 | |
| #8 | — | 34 | 17 | 7 | 4 | 1 | 0 | 2 | … | 18.92 | 16.52 | 2.40 | |
| #9 | — | 30 | 11 | 3 | 5 | 1 | 0 | 0 | … | 15.68 | 14.56 | 1.12 | |
| #10 | — | 26 | 9 | 3 | 5 | 1 | 0 | 2 | … | 13.48 | 13.85 | -0.37 | |
| #11 | — | 29 | 15 | 3 | 1 | 1 | 0 | 2 | … | 12.25 | 10.92 | 1.32 | |
| #12 | — | 17 | 6 | 2 | 2 | 0 | 0 | 1 | … | 12.14 | 11.29 | 0.85 | |
| #13 | — | 29 | 9 | 4 | 5 | 1 | 1 | 2 | … | 11.92 | 7.78 | 4.14 | |
| #14 | — | 11 | 0 | 1 | 0 | 1 | 0 | 0 | … | 1.31 | -3.05 | 4.36 | |
| #15 | — | 27 | 5 | 9 | 0 | 0 | 0 | 3 | … | 1.24 | -0.36 | 1.60 | |
| #16 | — | 16 | 3 | 2 | 1 | 0 | 0 | 1 | … | -4.20 | -3.60 | -0.60 | |
| #17 | — | 14 | 0 | 2 | 1 | 0 | 0 | 1 | … | -6.51 | -5.83 | -0.69 |
Ranks and leaders use players with over 10 minutes in this game. Short appearances can produce high Per48 scores. Rank follows the Overall Index. Sorting other columns changes row order; team filters preserve the game-wide ranks.